Team

Programmers

Zoe Purcell

Gameplay Programmer, UI Programmer, Audio Programmer, Narrative Designer, Social Media Manager, Communications Contact

Video games served as a source of safety and comfort throughout her entire life, and her goal as a game developer is to make one that has the same effect on somebody else. Her passion for programming and making games pushes her to put 100% into everything she does. When she isn’t playing or making games, you’ll often find her helping out her peers or knitting.

Email: zoespurcell@outlook.com
Linkedin: link

Maxime Dubois

Gameplay Programmer, Audio Programmer, Animation Programmer, Concept Artist, Level Designer

A smart, brave, and open-minded team member who passionately strives to give the best of himself in everything life has to offer. Actively seeking new and meaningful opportunities, they aspire to spark their curiosity and ignite their potential in the video game industry. Besides making video games, they also enjoy playing some of their favourite games as well as spending time chilling with friends.

Email: mdubois2000@gmail.com
Portfolio: link
Linkedin: link
Twitter: @MaxEDubois

Aaron Wilson

Gameplay Programmer (Creatures, Abilities), UI Programmer, Particle Artist, Level Designer, UI Designer

As an anxious over-thinker, game development makes full use of turning a small “what if” into a full-blown idea. He wants to help take people on a journey, giving them a chance to escape from the grind of the real world into the comfort of a digital one. Creating an environment that pulls you completely in, to the point where each thought is focused on what you are going to do next in this place. He loves challenging others to think and feel certain things. Video games connect a lot of his various interests into one amazing package and have been constant in his life. It’s his goal to give back and create the best experiences possible, helping to provide the next generation of games.

Email: WilsonWorldA@gmail.com
LinkedIn: link

Gerard Hogue

AI Programmer, UI Programmer

Email: hoguegerard@gmail.com

Artists

Sam Korth

3D Modeller, Texture Artist, 2D Artist, UI Designer, Level Designer, Concept Artist, Rigger, Animator, Art Contact

Sam was born and raised in Ontario with a controller in his hand, a gleam in his eye and a dream in his heart. His aim is to create fun and colourful worlds that other people can lose track of time in like he did with countless games before. Inspired by many things, Sam has a furious drive to create and consume, in almost any form. Game series burned into Sam’s memory for as long as he exists on this mortal plane: The Legend of Zelda, Fallout, The Elder Scrolls, Hitman, and Animal Crossing.

Email: samualryankorth@gmail.com
Artstation: shamkorff
Linkedin: link

Flynn Green

Music Composer, Level Designer, Narrative Designer, Cinematic Designer, Concept Artist, Texture Artist, 3D Modeler, Rigger, Animator, Design Contact

There once was a man who loved games,
“I want to create,” he proclaims!
So he wrote some sweet tunes,
Drew some cutscene cartoons,
With these talents, he’ll soon make a name.

He’ll break the industry out of routine,
Just reach out, you’ll see what I mean!
Armed with writing skills,
Level designs full of thrills,
Introducing new game dev: Flynn Green.

Email: flynngreen413@gmail.com
Portfolio: link
LinkedIn: link

Mert Cakir

Level Designer, 3D Modeler, Concept Artist, Texture Artist

Email: mertanil2001@gmail.com

Polina Skorniakova

Environmental Artist, 3D Modeler, Texture Artist, Concept Artist

Email: skorny1222@gmail.com

Hantao Zhu

3D Modeler, Texture Artist, Rigger, Animator, Concept Artist

Email: zhutobias@gmail.com